Mordhau builds guide [Patch #7] – creating the best Mordhau character builds and loadouts

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Mordhau builds guide [Patch #7] – creating the best Mordhau character builds and loadouts

Hopefully by now you’ll have an honest understanding of fight, weaponry, and perks in Mordhau (and in the event you haven’t, what are you doing right here? Go learn considered one of my other guides!). Now it’s time to mix all this data and talk about the place to speculate your 16 factors in our Mordhau builds and loadouts guide, lately up to date for Patch #7. Beneath I’ve created nine various and {powerful} builds, all of which can be utilized to nice impact in a wide range of completely other conditions. I’ll additionally present just a few suggestions to make sure that whenever you create your personal character Build from scratch, you’ll have a few additional methods up your sleeve.

I wasn’t kidding about studying my other Mordhau guides, by the best way. In case you’re searching for a broader understanding of the sport, by all means take a look at our Mordhau guide, which is full of useful suggestions and explanations, in addition to hyperlinks to all other areas of this increasing and in-depth guide collection, overlaying every thing from Mordhau weapons stats and superior Mordhau melee fight tips to the completely other Mordhau game modes on supply and the way to achieve them.

Mordhau builds & loadouts guide

First we’ll begin with a quick overview of the way to create an honest character Build in Mordhau, earlier than swiftly shifting onto the nine instance builds that type the majority of this loadouts guide. In case you’re impatient to begin cracking some skulls along with your new uber-powerful Build, then be happy to skip forward to your loadout of selection utilizing the hyperlinks slightly below.

Making a Mordhau character Build – some useful suggestions

In case you’ve performed or watched a game of Mordhau, you’ll know that the sport gives you with a number of pre-made loadouts to check out, from the Spear-wielding Footman to the pesky ranged Huntsman. However the enjoyable really begins whenever you dispense with these boring default builds, and begin to create your personal.

Whereas creating a brand new character, not solely do you’ve got the flexibility to customize their appears, voice sort (and pitch), and physique, however you could additionally make some essential choices relating to the gear and traits of your Build. With every Build you a given 16 factors to spend on weapons, armour, and perks; you don’t have to make use of all 16, however there’s no profit to utilizing much less, so it is best to at all times spend all of them in the event you plan to make the strongest Build attainable.

Newcomers will usually pick their weapon first, earlier than shifting onto their armour sort, and at last spending their remaining factors (if they’ve them) on perks. However actually, the precedence ought to shift relying on what you wish to create with this Build. Probably the most profitable loadouts, I discover, start with one core thought, whether or not it’s “I need a character with full Heavy Armour” or “I need a character with each Bloodlust and Dodge”. Then you definitely see what you are able to do along with your remaining factors in an effort to stability the character out as a lot as attainable.

With regard to Armour, you possibly can select the way to break up your factors into defending the pinnacle, torso, and legs. Heavier Armour will make you extra survivable, however lower your general motion pace. Nevertheless, because it solely impacts motion pace and doesn’t scale back the pace of your assaults in any means, it’s usually much better to clad your self in heavier armour. Notably in the event you’re a more recent participant, I’d strongly advise investing a minimum of 5 factors into defending every thing above your waist.

As for the legs, you’ll discover that with a lot of the examples under I’ve put way more factors into defending the pinnacle and torso than I’ve into defending the legs. And that is really a quite common notion in Mordhau. Whereas there may be positively benefit to defending the legs (skilled gamers will establish weakly-armoured areas and intention their assaults there), the pinnacle and torso are way more vital areas to cowl.

1# – Team Fighting Build (Billhook, Bloodlust, 3/3/0)

Weapons: Billhook (5)
Perks: Bloodlust (5)
Armour:
Head: 3
Torso: 3
Legs: 0

That is my present loadout for team matches similar to Frontline, Skirmish, and Team Deathmatch. It’s extremely balanced, offering satisfactory safety alongside the extremely {powerful} Bloodlust perk and top-of-the-line value-for-money weapons in Mordhau.

Sure, the Billhook is that good. In case you haven’t given it a correct attempt but, enable me to persuade you: for simply 5 factors, you get one of many longest-reaching weapons within the game (longer than a Greatsword or a Poleaxe), with nice injury on each strikes and thrusts even towards closely armoured foes, some forgiving assault animations, and the distinctive means to tug gamers round along with your assaults. For five factors! It’s simply ludicrous.

With Bloodlust and your trusty Billhook, you possibly can tear by means of a number of opponents without delay, whereas remaining Shielded by your 6 Armour factors. The Billhook can be my weapon of selection for 1v1 duelling servers, and it’s allowed me to defeat an amazing many Zweihander, Maul, Greatsword, Estoc, Poleaxe, Halberd, and Rapier customers in my time. So it gained’t allow you to down there both. All in all it is a phenomenal and versatile Build which it is best to significantly take into account giving a attempt in the event you’re not already doing so.

2# – Duellist Build (Messer, Dodge, Second Wind, 2/3/0)

Weapons: Messer (5)
Perks: Dodge (4), Second Wind (2)
Armour:
Head: 2
Torso: 3
Legs: 0

Whereas I personally have given up on the Dodge perk as a result of I don’t want it anymore and might spend these Four factors elsewhere, there’s no denying its energy in a wide range of circumstances – notably 1v1 conditions. Second Wind can be up there, as the opposite must-have perk for devoted duellists due to its means that can assist you win Stamina fights.

And that leaves us with simply 10 factors for our weaponry and armour. So how can we spend it? For duels, I’d at all times need a minimum of a 2/3/0 statline on Armour. Which works out nicely, as a result of it offers you 5 factors for weapons – and it’s my opinion that the 5 point weapons offer you entry to a few of the greatest weapons within the game by way of worth for cash.

I may very simply let you know to equip the Billhook once more right here, however the Messer is one other glorious weapon, one that really excels in duels due to its tipsome animations (notably when dragging and acceling) and appreciable injury values. The Messer is a reasonably widespread weapon of selection on duelling servers, and for good purpose. Simply keep in mind to at all times apply it to one-handed mode, as a result of it actually makes your assaults slightly sooner. Sure, it additionally barely decreases the combo time of your strikes, however I’d take faster assaults each time.

3# – Shield Build (Messer, Kite Shield, Dodge, 0/3/1)

Weapons: Messer (5), Kite Shield (3)
Perks: Dodge (4)
Armour:
Head: 0
Torso: 3
Legs: 1

This Build is for these trying to confuse, frustrate, and decimate their enemies (in that order) with the assistance of an amazing large defend. The Kite Shield is my go-to piece of Shielding gear, as it’s the largest within the game; it gives extra Parry Drain Negation than its sibling, the Heater Shield; and you may maintain block indefinitely with it, fully altering the principles of fight in Mordhau.

For tonnes of particulars on defend use and combating shields, check out our Mordhau shields guide – whereby I additionally clarify that the Messer, with its pretty low value, excessive injury, and curious animations (as defined above) is sort of at all times my selection of weapon to go alongside my defend. Which leaves us with eight factors to place into Armour and perks.

Right here, I go for the perk-heavy choice and pick up the 4-cost Dodge, as a result of this provides one other game-changer to your repertoire of strikes. I imply, let’s be sincere: nine5% of the playerbase will count on a Kite Shield-user to only stand there and block, to not abruptly dodge again whereas they wind up a thrust into your face. Your intention with this Build is to reap the benefits of gamers who don’t know the way to deal with shields, and to organize your self for all the standard strikes that counter shields (kicks particularly – which is another excuse why the Dodge perk is so useful).

4# – Horseback Build (Spear, Friendly, 2/3/0)

Weapons: Spear (10)
Perks: Friendly (1)
Armour:
Head: 2
Torso: 3
Legs: 0

For the horse-lovers on the market, I’ve ready the above Build, which regardless of its simplicity is extremely efficient (I’d go as far as to say unmatched) on the subject of going round on a horse in Camp or Grad. The core of this Build is in fact the Spear, a really costly weapon however one which gives the longest attain of any melee weapon in Mordhau. It’s merely the best weapon to make use of when driving on horseback, as a result of so long as you possibly can management your horse and intention your assaults, you’ll nearly at all times hit your opponent first, even when they see you coming and put together their very own assault.

I’ve additionally added the Friendly perk, as a result of even with the best driving expertise on this planet, in bigger team matches you’ll inevitably end up trampling a few of your teammates. As for Armour, there’s an argument to be made about placing these factors into torso and legs slightly than torso and helmet, as a result of whereas on horseback you’re slightly extra more likely to be hit in your legs. And you may actually be happy to make this alteration.

The rationale I haven’t is as a result of I like this Build to work nicely on foot in addition to on horseback – and never simply that, however this loadout can be the best you’re gonna discover on the subject of coping with enemies on horseback. Sure, the Billhook is nice due to its means to tug them off their horse, however good gamers will at all times hit you first due to the prolonged attain of the Spear. Therefore the Spear. However anyway, that’s why I put the remaining factors into the helmet slightly than the legs: since you gained’t at all times be on a horse, and whereas on foot (and particularly when dealing with an enemy rider) it’s much better to guard your face.

5# – Archer Build (Longbow, Arming Sword, Huntsman, Ranger, 0/1/0)

Weapons: Longbow (11), Arming Sword (2)
Perks: Huntsman (1), Ranger (1)
Armour:
Head: 0
Torso: 1
Legs: 0

I need to confess that I give attention to melee builds way over archery builds, however the above continues to be an amazing resolution in the event you’re questioning the place to spend your remaining 5 factors after you’ve bought your phenomenally costly Longbow. First, you’ll want a melee weapon for when enemies get too shut. There are just a few 1-cost weapons that might do the trick – the Dagger, the Quick Sword, the Cleaver, the QuarterTeam – however I favor to spend one additional point to pick up the Arming Sword, which provides you barely increased attain and injury.

After that… Properly, previous to Patch #7, I’d have put 2 of my remaining Three factors into Ranger, which is simply an absolute must-have for my part for archery builds. However now Patch #7 has launched and introduced each the Ranger and Huntsman Perks all the way down to 1 point value. Glad days! Let’s add each. For extra particulars on every thing that’s modified with Patch #7, take a look at our Mordhau patch notes/future content material guide.

And that leaves a single point left, which we must always at all times placed on chest armour. The torso is at all times crucial factor to guard, as a result of it’s the place you’ll be hit by far probably the most usually in Mordhau. It’s not a lot, nevertheless it’ll usually forestall you from dying in a single hit. And archers aren’t actually meant to be closely armoured.

6# – Viking/”Drag-Lord” Build (War Axe, Bloodlust, 2/3/1)

Weapons: War Axe (5)
Perks: Bloodlust (5)
Armour:
Head: 2
Torso: 3
Legs: 1

That is one other extremely {powerful} Build, however not one I exploit fairly often as a result of I take into account it a really “one-trick-pony” loadout. I’ve seen it known as the “Viking” Build, however I at all times name it the “Drag-Lord” Build, as a result of that’s precisely what it’s good for. In giant team matches, in the event you’ve acquired the grasp of making use of huge and deceptive drags to your War Axe swings, you possibly can carve a path by means of a number of enemies without delay with this loadout.

Many individuals would like to pick up the Maul due to its assured one-shot-to-the-head means; however the War Axe does just about the identical factor for two fewer factors. Beware that its thrust injury is pitifully low, however you gained’t usually be thrusting anyway. Your complete factor is operating round like a headless rooster, weaving out and in of melee vary simply in time to land some devastating blows in your opponents. Bloodlust will provide help to to persevere within the 1vX eventualities you’ll usually end up in; and choosing the War Axe over the Maul lets you spend these additional factors into a really respectable 2/3/1 (or 3/3/0 in the event you need) Armour statline.

I’ve seen some completely improbable gamers making good use of this precise loadout to devastate the enemy team and put themselves on the prime of the leaderboard by fairly a margin. Success shouldn’t be assured, but when what you’re doing it will probably make for a really enjoyable and really bloody time.

7# – Scavenger Build (QuarterTeam, Scavenger, Bloodlust, 3/3/3)

Weapons: QuarterTeam (1)
Perks: Bloodlust (5), Scavenger (1)
Armour:
Head: 3
Torso: 3
Legs: 3

I created this Build only for a little bit of enjoyable to be fully sincere, however really it’s a surprisingly respectable and balanced Build in most conditions. The core, in fact, is the number of throwables with which you’ll wreak havoc unexpectedly from a distance. The newly added Javelin is unquestionably probably the most {powerful} throwable we’ve had to this point in Mordhau, so that you’ve gotta throw that in for a little bit of enjoyable, bolstered by two Throwing Axes so you possibly can actually wreck somebody’s day. I’ve additionally added the Friendly perk, simply in case you’ve got a nasty day the place your intention is off and you retain embedding your axes into the backs of your teammates’ heads.

I feel that ought to be sufficient to provide you an thought of the way to go about creating a few of the greatest, strongest character builds in Mordhau. And now that I’ve written this guide, each time I see somebody in-game taking part in considered one of these builds I’ll be capable of say “hey, look! I’m an influencer!” Not that that was secretly the entire purpose behind this guide or something. No sir.

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